First you say you dont want to go over all this but then do so anyway. Ok, thats fine:
I understand your point, but it is based on Mafia convention and info from MS, both of which I was unaware of. Here is what was explicitly stated:
This doesnt say anything about Mafia winning, just that the game will end early. And it actually doesnt say anything about a deadlock/tie. I understand this typically means a Mafia win because they have an NK ability to end the standoff.
Even though this rule was written for conventional mafia setup (which this game obviously wasnt), it came into effect in the game. Goo outnumbered Town 3 to 1, and the game was called early. Goo wins because Goo has the ability to fulfill their wincon, and because of the 50% rule, there is nothing town can do to prevent it.
However, in a deadlock situation neither faction has the ability to fulfill their wincon. So, the game would have been called early, in a draw.
"Copy/Paste" the rules. That was my mistake, which is the exact same mistake you made. You can argue that the details, consequences, or the addressing of the mistake were different. But, the actual mistake was the same. You cant have it both ways.
If your GF admits to cheating on you, and you are also guilty of infidelity, you cant really protest your innocence because yours happened in a different zip code. There may very well be mitigating factors, but the act/choice/mistake is still the same.
edit: I forgot to ask, because I honestly dont know..
What happens in a deadlock situation in regular mafia games?
- 2 known town docs (can protect each other every night)
- 2 standard mafia goons (no way to vanilla ice etc..)
I assume that game would end in a draw? What about this:
- 1 town roleblocker (blocks NKs)
- 1 standard mafia goon
This seems a bit harsh for mafia not to win. But, its exactly the same, 50/50 deadlock, and neither side can fulfill wincon.
Best way to replay is to put it like this:
1. I realize you're newer to modding games, I've been there and have mistakes too. I've learned, we all do.
2. What you did (and I've done it too) is copy paste rules from a previous game and used them in your game.
3. You however (as far as I can tell) did not check those rules for your game and adjust them in any way to fit your game, specifically for discrepancies or problems that might arise. (I've done this in the past too)
4. You had a rule listed where everyone could see it that was specific to the game being called. (the 50% rule) or
or when/how to call the game
5. You had specific wincons in role PM's.
6. When presented with a conflict in those rules, more to the point when the 50% rule was pointed out, you would not do anything about it, except for repeatedly stating the wincon of a Role PM
7. You also added in a rule about dead people being able to cast votes and affect who may be lynched. (Changing the rules and game mechanics after the game started, not disclosing this in signup)
The thing that really got under my skin was you not doing about it and forcing the game to go to a conclusion that was inevitable.
In my opinion, what you should have done rule wise was one of the following:
A: Strike the 50%rule from the first page, with an explanation of why, maybe not word for word what the goo faction had to do, but note that there was a conflict in the rules, or added in something to try make it work
B: Amend the 50%rule to account for the conditions in your role PM's, you may have had to remove the 50% part here, I don't know.
c: Honor the 50%rule and call the game when/where applicable. TBH, the moment huck was lynched, the goo faction won because the town could no longer muster up enough of a vote to manage to stop the goo faction. It really made no difference that d2lover also was recruited that night or what Noodle did thereafter. If were running the game, I would have called the game and declared goo the winner because they already outnumbered the town and there was nothing the town could do about it.
Having to play another day to a the same out come as would have happened the moment huckit was lynched dragged it on, it wasn't fun.
I also get what you say about the 50% rule saying call the game but not specifically saying who the winner is. Though, with the mafia (or goo in this case) outnumbering the town, logic would make me call the goo as the winner still.
Deadlock situation: I guess it's tricky and more or less up to the mod. Though I might decide in favor of the scum (regardless of if either faction could or could not vote or NK the other), I would rule in favor of scum if town could not muster enough votes to lynch. However in rare cases where there might be other factors (NK protections, town abilities where an NK attempt can be avoided, I.E. Deathproof, Commuter, etc,. for example, I think I would call it a draw
If it were a situation where neither side could fulfill a wincon or win by any means, ofc, I'd call it a draw.
About copying the rules, yeah I admit it, I've made mistakes there.
On the GF cheating part, I'll skip that as it has nothing to do with mafia!
In closing, I'll admit I've gotten into it before with older rules that I had and situations that arose, you may even remember one or two, and we're not perfect.
all in all it was a fun game, I just wanted to take a bite out of
@Noodle but that did not happen.
I've said my bit, if you feel you need help in a future game, feel free to ask.