I added to my rule set right after the game started, trying to figure out things that might happen:
1. D2DC is an insane cop but is not told this.
2. Leopold Stotch functions as a standard Jail Keeper. Can Leo Self Jail? Answer: Yes, however this cancels the jailed/role blocked effect on her, thereby opening her to getting targeted by any night action.
3. Skjolde has a 1-S BPV, and is told of this, it will not protect from Noodle’s bomb as the BPV is specific to night actions and the actual explosion of Noodle’s Bomb ability is a day time thing.
4. Noodle reads as anti town on investigation, however since D2DC is insane, he will read Pro-Town. Noodle is given a random target every night.
5. Jailing Noodle: I had to think ahead here. As Noodle’s ability executed during the day and he receives his target at random during the night, does jailing Noodle prevent him from receiving his target? No. Since *I* am the one issuing Noodle his target. In effect, jailing Noodle will not prevent his bomb ability but will cause night actions targeted at him to be blocked.
6. In the case of the random bomb target, does being jailed at night offer any kind of protection? Answer: No.
Night 1 Night Actions:
*Noodle
*Zhao/Pyro
*D2DC
*Leopold Stotch
1. D2DC investigates Leopold Stotch (D2DC is insane, so Leo turns up as scum)
2. Leopold Stotch Role Blocks D2DC, the union of the two produces the spawn of Diablo. D2DC wakes up glued to his closet door.
3. Noodle is randomly assigned D2DC as a bombing target.
4. The Mafia (Pyro) target Noodle for an NK. (Success)*
*Noodle’s death was delayed by 3 hours with a random Condemned Mechanic. This was my idea, and also why Noodle had received D2DC as a bombing target when he was technically dead. Had Noodle showed up and voted D2DC before hi time ran out, the vote would have been nullified *BUT* the activation of the bomb on D2DC would have been allowed and D2DC would have then exploded IF he was voted to majority. D2DC would have then exploded and would have killed the last vote (either lock or majority ) on his wagon.
Night 2.
1. Leopold Stotch role blocks Snickersnack.
2. D2DC investigates Skjolde and receives the result of Anti-Town.*
3. The Mafia (Pyro) target D2Dc for the mafia factional kill. (success).
*Having ben NK’d by the mafia, the investigation result on Skjolde went to the grave with D2DC.
Night 3
Scum technically won at this point with the lynch of Snickersnack as there were two scum vs. two town and the 50% rule took effect.
I purposely moved the game into the night phase to see what would happen for story writing purposes:
1. Leopold Stotch role blocked Zhao_Yue. (allowing Pyro to freely kill)
2. The Mafia (Pyro) targeted Skjolde for the NK (success).
The game ended here.
*If Leo role blocked Pyro, there would have been no kill but I would have called the game anyway.
Possible unused story ideas:
If Pyro target Leo and killed her:
Leopold Stotch’s body was found in the back of a pickup truck. She had been shot three times in the heart. A bouquet of black roses were also found, along with a note that read:
My dear Leo, it was fun while it lasted but business is business and ours is concluded.
Signed, Pyro.
If Leo had Jailed Pyro:
Mrs. Stotch brought Pyro to her jail cell for a night of naughtiness, but little did she know, she was sleeping with the enemy. Pyro did not need to kill anyone, for they had already won. H could kill Leo at any time as they were in control now. The dawn would come and then their plan would be complete and the town would be destroyed.